AI Insights · Timothy · July 2024
Top 5 City Building Games on Android in Australia - Q2 2024
Discover the performance of the top city building games on Android in Australia during Q2 2024, including downloads, revenue, and active user trends.
In the second quarter of 2024, the top five city building games on Android in Australia showcased varied performance metrics in terms of downloads, revenue, and weekly active users. Here’s a detailed look at how each of these games fared.
States Builder: Trade Empire from SayGames Ltd experienced a diverse set of trends. Weekly revenue peaked at approximately $588 in late April before gradually declining to around $253 by the end of June. Downloads saw a high of 2.6K in the week of April 22, dropping to 1K towards the end of the quarter. Weekly active users fluctuated, reaching a peak of 5.4K in late April and ending the quarter at around 4K.
SimCity BuildIt by ELECTRONIC ARTS had a robust revenue performance, with weekly earnings peaking at about $9.5K at the beginning of April and maintaining a steady range around $6.1K to $8.3K through June. Download numbers were relatively lower, with a peak of 1.2K in early April and hovering around 800 towards the quarter's end. The game maintained a solid base of active users, peaking at 10.1K in early April and ending the quarter with approximately 8.9K.
Isekai:Slow Life from Mars-Games demonstrated strong revenue figures, reaching up to $25K in mid-May before tapering to around $17.1K by the end of June. Downloads saw a significant drop from 1.3K in late April to just over 200 by the end of the quarter. Weekly active users remained relatively stable, fluctuating between 6.7K and 8.8K throughout the quarter.
Idle Town Master - Pixel Game from Codigames, which was released in mid-April, showed a steady increase in both revenue and active users. Revenue climbed from $242 in late April to around $2K by early June. Downloads peaked at 1.5K in late April but gradually decreased to 398 by the end of June. Active users saw a peak of 1.4K in early May, ending the quarter at about 754.
State Connect: Traffic Control by CASUAL AZUR GAMES had modest revenue figures, peaking at $111 in mid-May. Downloads started gaining traction by late April, peaking at 2.4K in mid-May, and ending the quarter at 755. Active users saw significant growth, peaking at 2.3K in mid-May and ending the quarter with around 1.1K.
This data highlights the diverse performance of city building games on Android in Australia during Q2 2024. For more detailed insights and data, visit Sensor Tower.